MediaWiki API result

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{
    "compare": {
        "fromid": 1,
        "fromrevid": 1,
        "fromns": 0,
        "fromtitle": "Main Page",
        "toid": 2,
        "torevid": 2,
        "tons": 0,
        "totitle": "Rules",
        "*": "<tr><td colspan=\"2\" class=\"diff-lineno\" id=\"mw-diff-left-l1\">Line 1:</td>\n<td colspan=\"2\" class=\"diff-lineno\">Line 1:</td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div><del class=\"diffchange\">&lt;strong&gt;MediaWiki has been installed.&lt;/strong&gt;</del></div></td><td colspan=\"2\" class=\"diff-side-added\"></td></tr>\n<tr><td class=\"diff-marker\"></td><td class=\"diff-context diff-side-deleted\"><br></td><td class=\"diff-marker\"></td><td class=\"diff-context diff-side-added\"><br></td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div><del class=\"diffchange diffchange-inline\">Consult the [https</del>:<del class=\"diffchange diffchange-inline\">//www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User's Guide] for information on using the wiki software.</del></div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">=== Section 1</ins>: <ins class=\"diffchange diffchange-inline\">Community Conduct ===</ins></div></td></tr>\n<tr><td class=\"diff-marker\"></td><td class=\"diff-context diff-side-deleted\"><br></td><td class=\"diff-marker\"></td><td class=\"diff-context diff-side-added\"><br></td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div>== <del class=\"diffchange diffchange-inline\">Getting started </del>==</div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Behave Responsibly:''' Always use common sense and act responsibly in your interactions.</ins></div></td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div><del class=\"diffchange diffchange-inline\">* [https</del>://<del class=\"diffchange diffchange-inline\">www</del>.<del class=\"diffchange diffchange-inline\">mediawiki</del>.<del class=\"diffchange diffchange-inline\">org</del>/<del class=\"diffchange diffchange-inline\">wiki</del>/<del class=\"diffchange diffchange-inline\">Special</del>:<del class=\"diffchange diffchange-inline\">MyLanguage/Manual</del>:<del class=\"diffchange diffchange-inline\">Configuration_settings Configuration settings list]</del></div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Follow the Spirit of the Rules:''' Don't try to find loopholes or work around the intent of these guidelines.</ins></div></td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div>* <del class=\"diffchange diffchange-inline\">[https</del>:/<del class=\"diffchange diffchange-inline\">/www</del>.<del class=\"diffchange diffchange-inline\">mediawiki</del>.<del class=\"diffchange diffchange-inline\">org/wiki/Special</del>:<del class=\"diffchange diffchange-inline\">MyLanguage/Manual</del>:<del class=\"diffchange diffchange-inline\">FAQ MediaWiki FAQ]</del></div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Respect Everyone:''' Treat all community members with courtesy. '''Bigotry, hate speech (including racism and homophobia), and discrimination are strictly prohibited.''' Handle minor disagreements maturely. Report persistent or severe abuse to staff.</ins></div></td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div>* <del class=\"diffchange diffchange-inline\">[https</del>://<del class=\"diffchange diffchange-inline\">lists</del>.<del class=\"diffchange diffchange-inline\">wikimedia</del>.<del class=\"diffchange diffchange-inline\">org</del>/<del class=\"diffchange diffchange-inline\">postorius</del>/<del class=\"diffchange diffchange-inline\">lists/mediawiki-announce</del>.<del class=\"diffchange diffchange-inline\">lists</del>.<del class=\"diffchange diffchange-inline\">wikimedia</del>.<del class=\"diffchange diffchange-inline\">org</del>/ <del class=\"diffchange diffchange-inline\">MediaWiki </del>release <del class=\"diffchange diffchange-inline\">mailing list]</del></div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''English main language''': Please only speak English when interacting with players you do not know, unless you have consent to speak a different language.</ins></div></td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div><del class=\"diffchange diffchange-inline\">* [https</del>://<del class=\"diffchange diffchange-inline\">www</del>.<del class=\"diffchange diffchange-inline\">mediawiki</del>.<del class=\"diffchange diffchange-inline\">org</del>/<del class=\"diffchange diffchange-inline\">wiki/Special</del>:<del class=\"diffchange diffchange-inline\">MyLanguage/Localisation</del>#<del class=\"diffchange diffchange-inline\">Translation_resources Localise MediaWiki </del>for <del class=\"diffchange diffchange-inline\">your language]</del></div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Avoid Drama:''' Don't create or worsen conflicts/drama that could harm the community environment on any Narcos Life community outside of roleplay.</ins></div></td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div><del class=\"diffchange diffchange-inline\">* [https</del>://<del class=\"diffchange diffchange-inline\">www</del>.<del class=\"diffchange diffchange-inline\">mediawiki</del>.<del class=\"diffchange diffchange-inline\">org/wiki/Special</del>:<del class=\"diffchange diffchange-inline\">MyLanguage</del>/<del class=\"diffchange diffchange-inline\">Manual</del>:<del class=\"diffchange diffchange-inline\">Combating_spam Learn how </del>to <del class=\"diffchange diffchange-inline\">combat spam </del>on your <del class=\"diffchange diffchange-inline\">wiki]</del></div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''No Explicit Roleplay/ERP:''' Sexual assault, erotic roleplay (ERP), or any other sexual roleplay is strictly forbidden.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''No Outside Promotion:''' Do not advertise other communities, Discord servers, or similar platforms on Narcos Life channels or via direct messages to members.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''No Real-World Trading:''' Selling in-game items or services for real money or other outside compensation is completely banned.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Respect Privacy:''' You can't record or use soundboards of other community members without their explicit permission.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Use a Clear Microphone:''' Ensure your microphone provides clear audio. If you have significant background noise, use push-to-talk. Don't eat, drink, or vape while your microphone is active.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Don't Evade Bans:''' Bypassing a ban, by creating a second account for example, is strictly prohibited. If you think your ban was unfair, submit an appeal.If you knowingly help someone evade a ban, you'll receive a permanent ban yourself.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Respect Staff Decisions:''' Follow the instructions of the staff team at all times. Staff decisions are final; appeals can be submitted via the forums.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Make Legitimate Reports:''' Only report rule violations truthfully and honestly, and never out of spite. Rule violations must be reported within 48 hours.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Respect Report Confidentiality:''' Reports between staff and the reporter/reported individual are private and cannot be disclosed.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''No Retaliation for Reporting:''' Factions or gangs cannot punish members for reporting rule violations.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Adhere to Twitch Guidelines:''' Do not engage in any activity that violates Twitch's Community Guidelines.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">=== Section 2: New Life Guidelines ===</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Situation Restart:''' Once you respawn, you cannot rejoin the same roleplay situation. You can only return once combat has ended. Being shot at for returning doesn't allow you to re-engage. 15 minutes after respawn unless the situation is clearly still ongoing is how long this rule lasts.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Vehicle Theft After Death:''' If you kill someone and intend to steal their vehicle, you must do so before they are revived. Otherwise, it's considered a new situation. After stealing a vehicle, drive away from the area; don't use it to taunt or bait the owner.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>==<ins class=\"diffchange diffchange-inline\">= Section 3: General Server Regulations =</ins>==</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''No Exploits or Cheats:''' Do not use bugs, glitches, or any unfair advantages. This includes third party crosshairs, recoil scripts, or lag switching. Report any suspected developer errors to staff immediately.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''No Metagaming:'''\u00a0 Do not use information your character hasn't learned directly through roleplay. This includes knowledge from other characters, discord chats, stream sniping and second character knowledge.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''No Character Transfers:''' Don't transfer money, items, or property between your characters.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''AFK Limits:''' Do not remain AFK for longer than 15 minutes.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Safe Zones:''' Areas marked with green checkers on the map are designated safe zones.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''No Faction-Specific Gear Trading</ins>:<ins class=\"diffchange diffchange-inline\">''' Selling or giving away faction-specific or unique equipment</ins>/<ins class=\"diffchange diffchange-inline\">weapons is not allowed. This includes Police Department (PD) weapons, and other faction-specific content. Law Enforcement Officers (LEOs) cannot keep guns from arrested civilians.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Avoid Provocative Behavior:''' Do not troll or bait other players by intentionally trying to anger or irritate them for a reaction.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">=== Section 4: Roleplay Expectations ===</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Immersive Roleplay is Key:''' Maintaining your character is crucial. Always speak in character.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Use Valid Character Names:''' Your character must have an appropriate and realistic first and last name that doesn't contain common words.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''No Combat Logging:''' Do not log off to avoid ongoing or imminent roleplay situations, such as being dead, handcuffed, or actively involved in a scenario. When logging off, ensure you're hidden from view.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Soundboard Usage:''' You may use soundboards in-game if it increases the roleplay or is for the purpose of roleplay, if asked to stop, you must stop.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Do not reference rules in RP:''' Quoting or referencing rules in roleplay, or saying \"I'm going to report you,\" is considered fail RP. If someone breaks a rule, roleplay it out and report them afterward.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">#</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''No Robbing Legal Runs:''' You cannot rob people performing legal runs anywhere, including mines, processors, traders, and related transport. They cannot be robbed for their legal items or transport.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''No Cop Baiting:''' You cannot intentionally harass or bait the cops into a situation or gunfight. You must act as if it\u2019s real life, where you would avoid apprehension.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Do Not Steal Police Cars Without A Valid RP Reason:''' For example, you can steal a police car to escape in a chase.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''No Staff Matters During RP:''' Do not harass or contact developers</ins>/<ins class=\"diffchange diffchange-inline\">staff about development or administration in game via voice, phone calls, text messages, or other communication</ins>. <ins class=\"diffchange diffchange-inline\">They are trying to play; report issues through proper channels.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">=== Section 5: Engagement Protocols ===</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Initiation:''' Initiating on someone allows you and them to shoot/kill each other</ins>. <ins class=\"diffchange diffchange-inline\">Valid initiation requires a reasonable demand and a consequence</ins>/<ins class=\"diffchange diffchange-inline\">threat of death or injury. Initiation is shared among those wearing the same uniform</ins>/<ins class=\"diffchange diffchange-inline\">vest, and LEOs.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Initiation Exceptions</ins>:<ins class=\"diffchange diffchange-inline\">''' The following situations allow you to shoot at someone without initiation doing so creates initiation</ins>:</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">#</ins>* <ins class=\"diffchange diffchange-inline\">You or your group member (wearing the same clothing) has been tazed, zip-tied or handcuffed </ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">#* Your vehicle has been stolen (getting in and driving away)</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">#* Your vehicle was intentionally rammed by another vehicle.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">#* You were intentionally run over by another vehicle.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">#* Your vehicle was spike stripped.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">#* A civilian has a class 3 within DOC Property (LEO only).</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">#* A civilian has a class 3 within a Police or DOC Property (LEO only, defined by the Blue Zone that is surrounding).</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">#* A civilian has landed a helicopter inside DOC Property (LEO only).</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Reason to Rob/Engage Civilians</ins>:<ins class=\"diffchange diffchange-inline\">''' You must have a valid roleplay reason to initiate on or rob civilians (anyone not in rebel</ins>/<ins class=\"diffchange diffchange-inline\">gang clothing). You do NOT need a reason to rob people doing illegal runs.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Response Time:''' Give victims 8 seconds to comply with your demands unless they clearly change their behavior, such as running, talking on the radio, or reaching for a firearm or break your demand. Continuing their current action is not a change.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Safe Zones''': Areas in green on the map are safe zones, you may not initiate on or rob anyone here. If a situation ends up in the safe zone, e.g</ins>. <ins class=\"diffchange diffchange-inline\">during a chase, it is not a safe zone between initiated parties</ins>.</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Initiation Timeframe</ins>:<ins class=\"diffchange diffchange-inline\">''' Initiation ends if</ins>:</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">#</ins>* <ins class=\"diffchange diffchange-inline\">15 minutes pass without shots fired (unless there's an obvious standoff).</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">#* No living member of the opposite party is within 2km of the situation. (If you re-enter the area, you must re-initiate, but the other party can still shoot you)</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Direct Initiation Required</ins>:<ins class=\"diffchange diffchange-inline\">''' Initiation must be done in person, not over the phone or via text.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Audible Initiation:''' It is the initiator's responsibility that their initiation is audible. Eg not whispering.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Responsible Initiation:''' If you declare initiation to your gang</ins>/<ins class=\"diffchange diffchange-inline\">faction and it's invalid, you are responsible.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''You must initiate or announce you're going to zip-tie</ins>/<ins class=\"diffchange diffchange-inline\">handcuff someone, unless consent is given or you are police restraining suspects after a situation ends.'''</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Clothing Changes &amp; Initiation:''' Changing clothes during a situation makes you lose initiation on the other party, though they retain it on you, requiring you to re-initiate.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Redzone Rules:''' Redzones (red highlighted map areas) are Kill-on-Sight (KOS) and don't require initiation</ins>. <ins class=\"diffchange diffchange-inline\">You must be inside the zone to shoot</ins>. <ins class=\"diffchange diffchange-inline\">You cannot shoot from inside to outside or outside to inside unless someone is actively engaging with the zone (e.g., repeatedly entering</ins>/<ins class=\"diffchange diffchange-inline\">exiting or giving callouts to those inside).</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Capture Zones KOS:''' Capture zones are always KOS, regardless of color.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Redzone Disappearance:''' If a redzone disappears, normal initiation rules apply if shots have already been fired between parties.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''No Forced Transactions:''' You cannot force someone to withdraw money from their bank, sell their vehicle, or retrieve a vehicle from their garage.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Maximum number of civilians:''' No more than 10 civilians from your group</ins>/<ins class=\"diffchange diffchange-inline\">gang can be involved in a major crime or be included in initiation.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># Do not initiate on, rob, harm, detain, or use violence against someone who is ragdolled from being run over. You cannot harm them until they are standing or 8 seconds have passed.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># You must not initiate on or rob LEOs without a valid roleplay reason. Robbing for gear isn't valid.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">=== Section 6: Preservation of Life ===</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Value Your Life:''' Always value your life as if it were real life. Actively try to avoid death by complying or avoiding dangerous situations, unless it's your only option for survival. (SOPs do not override this rule).\u00a0 The following situations breach valuing of life:</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">#* Not complying when a weapon is pointed directly at you from a reasonable distance and you don't have a weapon drawn.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">#* Not complying while there are multiple guns pointed at you and you are outnumbered.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">#* Commencing hostile roleplay where you have low prospects of survival.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">#* Jumping off buildings higher than 15m</ins>.</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">#* Jumping out of vehicles at unrealistic speed or height</ins>.</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">#* Intentionally baiting people to run you over, or purposefully trying to be run over</ins>.</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">#* Not realistically fearing for your life when threatened with weapons or severe harm, pulling out your gun</ins>/<ins class=\"diffchange diffchange-inline\">choosing not to value your life when you'll almost certainly die.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Use of Force:''' You can only kill someone who is complying if the roleplay story naturally leads to it. If you have no further use for them, you must </ins>release <ins class=\"diffchange diffchange-inline\">them.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">=== Section 7: Medical Intervention ===</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Medic Neutrality</ins>:<ins class=\"diffchange diffchange-inline\">''' Fire Rescue</ins>/<ins class=\"diffchange diffchange-inline\">Medics must remain neutral while performing life-saving duties; they cannot favor any side. If someone commits corruption or illegal acts against a medic, the medic can report it.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Medical Custody:'''\u00a0 After being revived, you are in medical custody. You must comply with the medic and roleplay being injured. Act hurt and don't run away or argue with those who incapacitated you. Do not pretend to be AFK to avoid medical roleplay.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Memory Loss:''' If you're incapacitated, you won't remember all the details clearly about how you were incapacitated or the immediate prior situations. If you bled out and respawn, you remember NOTHING.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''No Combat Reviving:''' Wait until the winning party or medics declare \"Code 4\". The winning party can declare Code 4 once they are sure no alive members of the opposite party are within 1km. Note that initiation remains valid if Code 4 is called (unless otherwise specified). Once medics arrive and declare the scene Code 4, it is officially over.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Respect for Medics:'''\u00a0 Do not prevent medics from doing their job (initiating, robbing</ins>/<ins class=\"diffchange diffchange-inline\">stealing, or harming them in any way)</ins>. <ins class=\"diffchange diffchange-inline\">This includes lying to medics by saying a situation is not Code 4.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''No Revive Abuse:''' You cannot revive someone just to rob them or take them hostage</ins>.</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''No Medic Corruption:''' Fire Rescue</ins>/<ins class=\"diffchange diffchange-inline\">Medics cannot be corrupt or abuse their powers.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">=== Section 8: Law Enforcement Officer Guidelines ===</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''No Dual Faction Affiliation:''' Police cannot hold a faction rank in other communities.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Medical Assistance:''' Police must call EMS to revive anyone they've incapacitated. Police can attempt to revive a suspect twice. Police cannot allow civilians to perform CPR on the body and must prevent civilian interference at the scene.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''All hostages must be treated as real unless credible evidence suggests otherwise.'''</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Hostage Negotiation Protocols:''' Police cannot enter or drop people off on the roof during hostage negotiations. They must wait 8 seconds after negotiations are called off before breaching or landing on the building. This rule is void for helicopter-only access buildings, but police still cannot enter the building. If criminals uncover police infiltrating the building during non-hostage negotiations, the police can be killed without initiation or waiting and can return fire immediately.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Duty During Majors</ins>:<ins class=\"diffchange diffchange-inline\">''' Police cannot disconnect when a major crime has started or is ongoing, unless enough police can still respond.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div># <ins class=\"diffchange diffchange-inline\">'''Negotiation Timeline:''' If negotiations are called off by either party, neither party can shoot </ins>for <ins class=\"diffchange diffchange-inline\">8 seconds. Calling off negotiations creates initiation. However, if a hostage is killed, police may shoot instantly.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Hostage Killshots</ins>:<ins class=\"diffchange diffchange-inline\">''' During hostage negotiations (for a player hostage), police may take a kill shot on a hostage-taker without a 10-second wait if they harm the police hostage negotiator. No more hostages can be taken once negotiations are ongoing, even if someone offers themselves. All negotiation avenues must be exhausted before a shot is taken on a hostage-taker. Only SWAT</ins>/<ins class=\"diffchange diffchange-inline\">High Command (HC) can take the shot.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''All avenues of negotiations must take place before the shot is taken on a hostage taker, unless exempt by rule 6.8. Only Swat</ins>/<ins class=\"diffchange diffchange-inline\">HC can take the shot.'''</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Impounding Restrictions:''' Police cannot impound vehicles during active situations.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">=== Section 9: Vehicle Operation ===</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Vehicle as a Weapon:''' Do not use your vehicle as a weapon against people or other vehicles unless your life is threatened (e</ins>.<ins class=\"diffchange diffchange-inline\">g. they are initiating on you or shooting at you)</ins>.</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Accidental Collisions:''' If you accidentally have a head-on collision with another vehicle or person outside of initiation, you cannot initiate on them. You must roleplay the collision.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Do not initiate, rob, harm, detain, or use violence against someone who is ragdolled from being run over. You cannot harm them until they are standing or 8 seconds have passed.'''</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">=== Section 10: Major Crime Requirements ===</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Dispatch Communication</ins>:<ins class=\"diffchange diffchange-inline\">''' When civilians commit a major crime, they must use the emergency</ins>/<ins class=\"diffchange diffchange-inline\">991 app and let the police know the correct number of members involved. You cannot change this number once the crime has started. You must also let them know the firearm class; if you have one or more Class 3 weapons, you must say that.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''LEO to Civilian Ratio</ins>:<ins class=\"diffchange diffchange-inline\">''' Civilians cannot outnumber cops during a major crime. There must be a minimum ratio of 1.5 LEOs </ins>to <ins class=\"diffchange diffchange-inline\">1 civilian (1.5:1).</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Major Crime KOS Zone:''' A 1km radius around a major crime marker becomes Kill-</ins>on<ins class=\"diffchange diffchange-inline\">-Sight (KOS) between civilians committing the crime and responding to police when the major is marked KOS. '''Even if the crime zone is in a safe zone.''' </ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># Externals must be within 2km of the major crime location.If a civilian is not within 2km when the major starts, they cannot act as an external. Being an external means not being inside the major crime building itself. They must still be declared, and cannot become involved after declaration.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''No Interference''': You cannot interfere with a major crime if you are not involved. This includes police staging to respond to a major crime.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Pre-Restart Restriction:''' You cannot start a major crime 30 minutes before a server restart.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">=== Section 11: Gang Behavior ===</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Cartel Base Restrictions:''' When holding a Cartel base, you cannot rob </ins>your <ins class=\"diffchange diffchange-inline\">own respective run.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\"># '''Cartel Fees:''' If someone refuses to pay fees, you must give them at least one warning. This must be done in person with a visible threat. You cannot initiate on someone for denying fees just once. If they deny fees again after being warned once within the restart, you may use lethal force without initiation.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">'''Fees Timer:''' Warnings last for one server restart and do not reset if a gang loses control of the Cartel.</ins></div></td></tr>\n"
    }
}